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Update 0.6.0 for SILO27:crashlanded

Update 0.6.0 for SILO27:crashlanded


update
Adding a feature to my game from start to finish

Adding a feature to my game from start to finish


devlog
Update 0.5.0 for SILO27:crashlanded

Update 0.5.0 for SILO27:crashlanded


update
Update 0.4.0 for SILO27:crashlanded

Update 0.4.0 for SILO27:crashlanded


update
Update 0.3.3 for SILO27:crashlanded

Update 0.3.3 for SILO27:crashlanded


update
Early access!

Early access!


announcement
Update 0.3.2 for SILO27:crashlanded

Update 0.3.2 for SILO27:crashlanded


update
Rendering meshes in Unity without MeshRenderers

Rendering meshes in Unity without MeshRenderers


tutorial
Update 0.2.0 for SILO27:crashlanded

Update 0.2.0 for SILO27:crashlanded


update
Update 0.1.1 for SILO27:crashlanded

Update 0.1.1 for SILO27:crashlanded


update
Open Beta Announcement

Open Beta Announcement


announcement
Trails with no gaps for fast moving objects

Trails with no gaps for fast moving objects


tutorial
Using Particle Systems with ECS in Unity

Using Particle Systems with ECS in Unity


tutorial
Nice Dice Roller Is Here!

Nice Dice Roller Is Here!


announcement
Responsive font size using only CSS

Responsive font size using only CSS


tutorial
Netrun27 Dev log 1

Netrun27 Dev log 1


devlog
Custom shaders with depth sampling

Custom shaders with depth sampling


TUTORIAL
SILO27 Dev log 4

SILO27 Dev log 4


devlog
SILO27 Dev log 3

SILO27 Dev log 3


devlog
SILO27 Dev log 2

SILO27 Dev log 2


devlog
SILO27 Dev log 1

SILO27 Dev log 1


devlog

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Enrico Monese

All around developer, from games and web to weird commandline utilities. 2D/3D art, with a good care for UI/UX and clean design.

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